package cranim.simulation.units;

import cranim.Constants;

/**
 *
 * @author Benedikt
 */
public class AbstractDeathstar extends AbstractUnit implements Constants{
    
    public AbstractDeathstar(){
        unitType = DEATHSTAR;
        baseArms = 200000;
        baseShields = 50000;
        baseHull = 900000;
        baseSpeed = 100;
        drive = HYPER;

        rfscargo = 250;
        rflcargo = 250;
        rflfighter = 200;
        rfhfighter = 100;
        rfcruiser = 33;
        rfbship = 30;
        rfcolship = 250;
        rfrecycler = 250;
        rfprobe = 1250;
        rfbomber = 25;
        rfsolsat = 1250;
        rfdestroyer = 5;
        rfdeathstar = 0;
        rfbcruiser = 15;
        rfrlauncher = 200;
        rfllaser = 200;
        rfhlaser = 100;
        rfgauss = 50;
        rfioncan = 100;
        rfplasmaturr = 0;
        rfsshield = 0;
        rflshield = 0;
    }
}
